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UM-CF: #64

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Name: Keila Adair
House: Hufflepuff
Specialty: Healing (Field medic) + Sabatoge (secondary)

Personality:
Keila is quite adept in healing, seeing as she does not want other people to be hurt -as long as they are on their side -but deep within the short puff, is a very, very, angry child. So if she ever gets a chance, she would happily destroy a building or two. It is quite...cathartic for her. She is still the same warm and loving girl albeit much more jaded. Life events have not treated her well and for that, she is a lot warier and shrewd.

Bio:
“Quietly, we have to go.”
Sometimes, the direst situations bare the strongest sentiments and this held true for two parents. In the lull of battle and renewed witch-hunts, a couple met and subsequently fell in love despite the barriers between them. Their union, birth someone just as magical. Born between an auror mother and a muggle father, Keila grew up knowing both sides of the world. Her mother kept no secret from her husband and he, in turn, trusted her implicitly. Together, they had raised Keila to the best of their abilities while trying to hide the fact that she was magical, it was easy enough, her magical-accidents were rare in any. Life was tense but warm for the three of them. Magic usage in the household was limited. Never, did the family stayed in a place for too long. They were merely flitting presences through society, living as quietly as they could for the next eight years. Their peace, though, would soon come to an end as the raging war picked up. Sitting still and being quiet was becoming less of an option as days passed. With the onslaught of new combat technology, it would not be long before the family was found.

”I love you, and I love her, I’ll…see you both one day.”
At the age of eight, Keila understood just how rough the world was. What she failed to understand was just how ruthless it would be. One rainy night, hunters descended upon the small home the three of them were living in. The peaceful dinner was broken by the sound of gunfire and breaking glass. Promises were hastily made, and a half-assed plan was used. Before Keila could understand and comprehend the entire situation, a feeling tugged at her gut and roughly, she and her father were deposited in the woods far, far, away from home. The teddy-bear that acted as the port-key was promptly discarded. The trek through the woods was filled with tears and questions that remained unanswered. Despite her pleading, despite her wants, Keila’s mother would not come.

"Stay safe...be strong...I'll be okay."
Nothing was the same after that. Moving constantly was no longer a viable option. Desperate, they moved into the already small home of her aunt, Keila spent the next three years there and then blending in school. Magical accidents were less prominent and it was even more important now than ever, for her to be normal. It would seem like peace did not want her. The day that she was to go to Hogwarts, the day was supposed to be safe, to help her father -her family-- stay safe the pickup was disturbed by hunters. Between the shower of bullets and the bright flash of hexes, the girl was handed off.

One day, she hopes to find her father.


Keila @ Ihnhi 
Points:
    Keila @ House Puff
    [(566words)*2/100 + (40 pts)Fullyshaded Knees-up + (20pts)Basic BG] *1.2Event Bonus = 85.6pts = 86pts

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akiicchi's avatar
SKIRMISH ✦ 7
Please see the journal here for information about skirmishes and the 48 HR countdown for the event is here.


Gathered at the heart of the Hunter’s forces, the invading and captured Hogwarts students were finally able to reunite with each other. Those who entered through the roof of the North East tower encountered a large number of Hunters in a room cluttered with stored weapons. Captured students who had been on route to the infantry met up with the group already struggling there to assist in the heated struggle. When the students had entered through the basement at the back of the building, the sight of their companions fighting physically in the infirmary baffled them all for a second before assisting them, the lack of magic available for them to use in the area proving to cause difficulties for them. The windows on the South side of the building found themselves at the labs full of scientists and researchers to apprehend, a small group of captured students who arrived shortly after searched for their missing comrade as they helped, everyone puzzling over the machine in the centre of the lab. The last squad that entered through the doors on the top level of the West tower travelled down into the security office, managing to attack the Hunters from behind that were already engaged in a skirmish with a group of captured students. Although there was some small relief found in seeing their fellow students once more, there was no time for celebration, and the missing children were still absent.

The ragged voice of an auror sweeps through the building with the aid of a sonorous charm as they call for arms.

“Hunter reinforcements at the front. Assistance needed!”

However, it does not appear that all the Hunters are focused there as stragglers come pouring into your own locations. As you and your squad fight them off, you discuss on how to deal with the call for aid. While some wish to stay and continue to focus on fully securing your area, the others wish to return to the front. After all, the desperate plea for backup could mean winning or losing the battle. Once again, as you stare out onto the scene in front of you into the faces of your battle worn comrades, you are left with a life changing choice.

What will you do?


A: Stay in your area until it is secured.
B: Go to the front gate to assist with the auror squad.